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TurnipCon VI

Rules & Format:
Number of Games:
There will be 4 games.
This will consist of 2 short games, lunch, then 2 longer games in the afternoon.
Size of Games:
1 Toff, 2 Toadies as per core rulebook.
All Cults are allowed (and encouraged). Found in Core Rulebook and Mercenary Cults (Taster Campaign Document)
This is a friendly event and we strongly encourage people to bring enjoyable lists. This will not be a competitive environment.
What To Bring:
An army – Assembled, based and looks sort-of turnipy then it will be fine. Paint is a bonus!
Accessories – Dice, tape measure and army rules. I HIGHLY RECOMMEND you write the rules for your four followers and Cult on a single piece of A4 paper so you don’t need to flick through the rulebook every time.
Lunch – Light refreshments and substantial food is available on site. The venue does not allow food to be brought in from outside, therefore if you do bring your own lunch then please eat it outside the venue.
How The Day Will Run:
10:00 – Doors open. Player registration.
10:25 – Player briefing & opening comments.
10:45 – start of round 1
Day agenda will be confirmed closer to the time.
18.00 – close
Safety:
The event will be pretty busy with people walking around and between tables so please be mindful of bag size and keeping routes clear. There will be venue staff and the organiser on hand to assist with any concerns.
Further details are available in the player pack here: TurnipCon 6 Player Pack
41 people are attending TurnipCon VI
